
Create dynamic and adaptive audio experiences for interactive media. Learn how to design, implement and optimize sound in real-time environments using industry-standard tools and workflows.
This course provides advanced, specialized skills in interactive sound design within real-time production environments.
You will develop the ability to design, implement and control adaptive audio systems where sound responds dynamically to user interaction and system states.
The course builds on prior experience in sound design or audio production and focuses on:
You will work with industry tools such as Wwise and Unreal Engine, and learn how to:
AI tools are also introduced to support:
After completing the course, you will be able to design, implement and quality-assure a full interactive audio pipeline—from DAW production to real-time implementation.
The course covers the full pipeline for interactive audio:
The course includes hands-on work where you create and implement sound, music and effects in real-time systems.
It concludes with a final project where you independently design and implement an interactive audio solution in Unreal Engine with Wwise (or similar tools), including documentation and justification of your decisions.
Knowledge
You will gain knowledge of:
Skills
You will learn to:
Competencies
You will develop the ability to:
The course combines theory with hands-on, project-based learning.
It includes:
Assessment consists of a written digital exam and a final project.
You will be evaluated on your ability to:
Assessment emphasizes independence, technical reasoning, system understanding and professional responsibility.
You will develop practical and technical skills in:

To be eligible, you must have:
Relevant experience includes:
Experience may also come from:
Applicants must demonstrate practical experience in audio production workflows and the ability to work at a professional level in digital production environments.

Du utvecklar både tekniska och pedagogiska färdigheter inom: