Throughout this 5-day intensive course, participants will explore Unreal Engine 5’s comprehensive animation toolset, focusing on importing, creating, and managing animations for characters and objects. The course includes hands-on experience with Control Rig, Animation Blueprints, Blend Spaces, and cinematic animation workflows using Sequencer. Special focus is placed on optimizing animations for real-time performance and ensuring compatibility with various gaming and cinematic projects.
By the end of this course, participants will have mastered the animation pipeline in Unreal Engine 5, from rigging characters and creating dynamic animations to producing cinematic sequences. You will have completed a high-quality animated cinematic project, showcasing your skills in animation, rigging, and cinematic storytelling, ready to be included in your professional portfolio.
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Mac OS:
Note: Ensure the Mac has sufficient cooling and power capabilities to handle prolonged, intensive UE5 work, which is better managed on desktops like the Mac Studio or high-performance MacBook Pros.
Fully led by an authorized instructor.
All materials needed to complete the course are included in the course fee. This includes course literature, exercise assignments and fees for the certification exam.
The course is held remotely in a virtual classroom. All lectures are recorded and are available as reference material for two weeks after course completion.
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